• Workshop: How to Pitch 

    Date: Tuesday January 13  Time: 5:30pm - 7:30pm Location: Room 430, Slonim Conference Room. Goldberg Computer Science Building     Registration: Click here to register     Benefits of attending:    Understand the importance of communicating your value  Learn tips and strategies for showcasing yourself to potential employers or judges  Practice your pitch and receive feedback from peers and professionals 

  • AI2Market Launch Info Session

    Interested in learning how the AI2Market Launch program can help you build the skills and confidence to lead an AI-driven enterprise? Launch is a three-month, full-time experience focused on execution: developing robust business and financial models, creating a go-to-market strategy, and iterating an AI-based product. This info session is an opportunity to learn more about…

  • ShiftKey Academy UP: Game Dev – Unreal Engine (2/4)

    🎮 Bring your stories and let's tell them together with Unreal Engine! Join Pedram Safari on a journey to create your first or better video games. This hands-on course covers everything from game design to interactions within Unreal Engine, giving you unique insight into the industry and best practices. 📅 Thursdays: Jan 8, 15, 22…

  • *Postponed* Industry Showcase: Ateko (formerly CloudKettle)

    The Industry Showcase with Ateko (formerly CloudKettle) has been postponed. Date: Tuesday January 20 Time: 5:30pm - 8:00pm Location: Room 430 Slonim Conference Room, Goldberg Computer Science Building Registration: Click here to register Benefits of attending: Learn about Ateko a Halifax based consultancy Learn about the organization’s operations, applications and Salesforce ecosystem Discover upcoming job and training…

  • Intro to Godot Workshop

    🎮 Take your first steps into game development with Godot! Join Daniel Nascimento for a hands-on beginner-friendly workshop where you’ll learn the fundamentals of Godot, explore GDScript, and build a simple 3D platforming game from scratch. By the end of the session, you’ll have a playable game and practical skills to help you feel more…

  • ShiftKey Academy UP: Game Dev – Unreal Engine (3/4)

    🎮 Bring your stories and let's tell them together with Unreal Engine! Join Pedram Safari on a journey to create your first or better video games. This hands-on course covers everything from game design to interactions within Unreal Engine, giving you unique insight into the industry and best practices. 📅 Thursdays: Jan 8, 15, 22…

  • How to Hackathon Workshop

    A hands-on workshop designed for students who are interested in participating in hackathons and want to feel more confident going into their first event—or level up their approach for future ones. In this one-time session, participants will be guided through what to expect at a hackathon and how to work effectively under pressure. The workshop…

  • Cybersecurity in Gaming, Keeping Your Players Safe!

    🛡️ As games become more connected, keeping players safe matters more than ever. Join Dr. Julia Silva Weber for a focused workshop on cybersecurity in gaming, where you’ll explore the challenges game developers face and the strategies used to protect players in online and multiplayer environments. This session is a valuable addition for anyone preparing…

  • *New Date!* Tinkering with Unity

    *New Date!* A hands-on workshop designed for participants who already have some familiarity with programming and want to explore how games are built using Unity. In this one-time session, participants will be guided through the core features of the Unity game engine using a pre-built game created by Sophie. The workshop will unpack how Unity…

  • The Lessons I Wish I Learned Before Doing 16 Game Jams

    🧠 Game Jams are fast, intense, and incredibly rewarding—but they come with lessons you usually learn the hard way. Join Trent Baker as he shares insights from nearly a decade and 16 Game Jams, covering collaboration under pressure, managing time and balance, and finding success even when a project isn’t fully finished. This session is…