World Retrospective Day – Retrospection with Codepile1

Agile retrospectives are done at the end of sprints, they are a time to reflect on the work done, what went well and what could go better in the future. They are critical in developing team skills and performance.

Codepile1 is a digital innovation platform that facilitates the resolution of projects through highly collaborative workflows in which service/product providers are matched with relevant projects/issues.

The open nature of Codepile1 allows for retrospective notes to be shared across projects so lessons learned in one project can be used elsewhere. Over time the pooling of best practices will create a general Center of Excellence (CoE) empowering all platform members to use the latest and greatest techniques in problem solving.

We are proud to host this event as part of World Retrospective Day!

Agile retrospectives are done at the end of sprints, they are a time to reflect on the work done, what went well and what could go better in the future. They are critical in developing team skills and performance.

Codepile1 is a digital innovation platform that facilitates the resolution of projects through highly collaborative workflows in which service/product providers are matched with relevant projects/issues.

The open nature of Codepile1 allows for retrospective notes to be shared across projects so lessons learned in one project can be used elsewhere. Over time the pooling of best practices will create a general Center of Excellence (CoE) empowering all platform members to use the latest and greatest techniques in problem solving.

We are proud to host this event as part of World Retrospective Day!

Instructor

Alex Ianta

I am a passionate computer science student working on completing my Bachelor of Computer Science at Dalhousie University and working in the field of Artificial Intelligence, Automation, and Cybernetics.

I am an avid problem solver and love the challenges of unique and interesting problems, and while I may be busy at times I can hardly ever resist a good conversation.

Please visit https://www.meetup.com/en-AU/HalifaxAIG/events/245738327/ to register for this event.

Students Create Immersive Multimedia Solutions in Technology Innovation Course

 

Thirty-four Computer Science and Integrated Design students from Dalhousie/NSCAD University worked together in the fall 2016 offering of the “Technology Innovation” course to create a variety of immersive multimedia solutions for the NSCAD Prototype Dome.

Throughout the course, students were exposed to elements of design thinking, project management, and software development to “get their hands dirty” and solve a central design challenge.

The challenge? Create engaging multimedia content for the dome that used public data sets to tell a story that resonated with Nova Scotians.

One such example was the creation of a “Global Cooking Challenge” that used Playstation™ controllers to teach people how to cook a sample dish from a particular country. Students learned through design thinking observations and various insights that:

  • International students feel isolated from the greater community
  • Typical events for international students are geared toward connecting them with other international students instead of locals
  • People of different cultures look to commonalities to form connections

Ultimately, the game served a much more important role: To create stronger connections between international and Canadian students.

NSCAD/Dalhousie University students playing the “Global Cooking Challenge” game in the prototype dome

The course exemplified the collaborative effectiveness between design and technology students supported by an enthusiastic industry partner. Each solution also modelled the creative potential for dome technologies.

To learn more, please visit the Technology Innovation course page on this website.

Jac Gautreau, Dome Project Creative Producer, explaining dome-powered technologies to students.