BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//ShiftKey Labs - ECPv6.3.5//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:ShiftKey Labs
X-ORIGINAL-URL:https://shiftkeylabs.ca
X-WR-CALDESC:Events for ShiftKey Labs
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Halifax
BEGIN:DAYLIGHT
TZOFFSETFROM:-0400
TZOFFSETTO:-0300
TZNAME:ADT
DTSTART:20250309T060000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0300
TZOFFSETTO:-0400
TZNAME:AST
DTSTART:20251102T050000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250122T170000
DTEND;TZID=America/Halifax:20250122T183000
DTSTAMP:20260427T193259
CREATED:20250115T235944Z
LAST-MODIFIED:20250115T235944Z
UID:100333-1737565200-1737570600@shiftkeylabs.ca
SUMMARY:GGJ Workshop: Jamming with Unreal Engine 5
DESCRIPTION:In this workshop\, you will be guided on some of the main components you need to understand to make a game in Unreal Engine 5 in the context of a game jam. How to set up a level\, what is a game mode\, what is a player controller\, how to work with blueprints (especially in a team context)\, how to work with materials\, how to make UI components\, and more! We will be explore the basics of the engine and understand why things are designed the way they are because it can be a bit confusing to get into for the first time. Game Developer\, Rose Dufresne\, understands that a lot of tutorials try to cover everything (e.g. lumen\, Niagara\, nanites… what even are these\, and do we really even need this information to make a silly game?). They can come off as overwhelming and much of the knowledge can get lost quite quickly. So\, she wants to present you with information that will hopefully stick with you from one game jam to another! \n📅 Date: January 22\, 2025\n⏰ Time: 5:00PM-6:30PM\n📌 Location: Virtual (Teams link will be sent out)\n✍️ Register Here: https://bit.ly/shiftkey-events\n\nPlease note: This workshop is available to everyone\, whether they have signed up for Global Game Jam or not! If you haven’t signed up for the Jam but you want to\, follow this link: https://bit.ly/40b5QTt
URL:https://shiftkeylabs.ca/event/ggj-workshop-unreal-5
CATEGORIES:Skills Development,Virtual
ATTACH;FMTTYPE=image/png:https://shiftkeylabs.ca/wp-content/uploads/2024/11/Game-Jam-1.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250123T170000
DTEND;TZID=America/Halifax:20250123T183000
DTSTAMP:20260427T193259
CREATED:20250116T000329Z
LAST-MODIFIED:20250116T000329Z
UID:100337-1737651600-1737657000@shiftkeylabs.ca
SUMMARY:GGJ Workshop: Virtual Reality with Unreal Engine 5
DESCRIPTION:Get started on setting up VR in Unreal Engine and designing your game with VR-specific interactions to immerse your players into your worlds. Your workshop leader will be Pedram Safari\, many-time Game Jam winner and developer at local game studio\, Maritime Digital Art & Design.  \n📅 Date: January 23\, 2025\n⏰ Time: 5:00PM-6:30PM\n📌 Location: Mona Campbell\, Room 1201 (Hybrid: Teams link will be sent out)\n✍️ Register Here: https://bit.ly/shiftkey-events\n\nPlease note: This workshop is available to everyone\, whether they have signed up for Global Game Jam or not! If you haven’t signed up for the Jam but you want to\, follow this link: https://bit.ly/40b5QTt
URL:https://shiftkeylabs.ca/event/ggj-workshop-virtual-reality
CATEGORIES:Skills Development,Virtual
ATTACH;FMTTYPE=image/png:https://shiftkeylabs.ca/wp-content/uploads/2024/11/Game-Jam-1.png
END:VEVENT
END:VCALENDAR