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REDspace AR Hackathon

Saturday, March 3rd @ 9:30 am8:00 pm

Free

ShiftKey Labs and the REDspace are partnering up to run a one-day augmented reality (AR) hackathon on Saturday, March 3rd using Apple’s ARKit and the Unity gaming engine to develop some innovative mobile applications.

The format is pretty simple: Show up, join or form a team, brainstorm an idea guided by the disclosed prize categories, spend the remainder of the day coding out that solution, and present/demo your idea to the panel of judges. There will be some amazing prizes for the team with most promising idea!

Due to space restrictions, only the first 50 people may register… Don’t delay!

Goal

To generate some interesting ideas and start creating a functional mobile application prototype for the iOS platform using Apple’s ARKit or the Unity gaming engine. Hackathons are also a great way to meet new people, earn bragging rights about your coding abilities, win prizes, and have some fun!

Lead-In Workshop

In order to help students better understand AR mobile development, and prepare their devices for the hackathon, we are scheduling an AR workshop on March 1st from 5:30–7:30 pm in ShiftKey Labs.

Here is a link to the workshop PowerPoint slides: https://drive.google.com/open?id=19vsaqmDAiUrVVHYjWYmmKJxJxHMuRNMI

Technical Mentors

REDspace mobile developers will be volunteering at the hackathon to answer any questions students might have about AR development for the iOS platform using ARKit and/or Unity.

Schedule

Time Details
9:30 Registration, coffee, pastries
10:00 Kick-off
10:15 Form teams, discuss project ideas, begin coding!
12:00 Lunch
5:30 Pizza dinner
6:00 Presentations/Demos
7:15 Judging
7:45 Winners announced, prizes awarded, group pictures
8:00 End

Theme

The theme of the event is to get students involved in AR, and help them to push the envelope as to what AR can accomplish.

Successful projects will take existing concepts, and turn them on their head.  These don’t have to be AR concepts – ideas from any facet of mobile development can be used to create innovative AR applications.

Judging Criteria

AR is a new and evolving technology, ready to be used in new and creative ways.  Students will be judged based on how creative their ideas are, as well as their feasibility in the market.  We’re not looking for Pokemon Go clones—we want to see things that nobody has done before.

Scoring

Impact 5 3 1
The project dives into new ideas that haven’t been seen before, pushing the envelope The project takes cues from existing work, but still serves to improve on those ideas The project doesn’t innovate past existing work
Features 5 3 1
The final app has a complete set of features, with some tweaks remaining before it could be released The final app has part of the feature set complete, with some remaining The final app has a proof of concept of the features, with a fair amount of work remaining
Feasibility 3 2 1
The project is one that could easily be taken to market, with a good chance of success The project is one that could be taken to market with some extra work, with a chance of success The project isn’t suitable for market
Focus 3 2 1
The project doesn’t stray from AR, or any departures made improve the app more than if they were absent The project strays minimally from AR, or any departures made don’t take away from the app, but are no better than if they were absent The project strays from the core theme of AR in a way that doesn’t improve the app
Presentation 3 2 1
The presentation goes over every aspect of the app, while not displaying any issues in logic or inaccuracies The presentation goes over some aspects of the app, or displays some issues in logic or inaccuracies The presentation goes over some aspects of the app and displays issues in logic or inaccuracies

Prizes

There will be two prizes awarded to the teams that meet the disclosed Judging Criteria as determined by the hackathon judges.

1st Prize

$300 in Apple gift cards split as equally as possible amongst all team members + Ongoing Support from REDspace

Ongoing support from senior REDspace team:

Every 2 weeks for three months (30 mins-1 hour), the winners meet with members of the REDspace team to discuss challenges and approaches in building their app. It could occur in person, over email or Google Hangouts. The idea is that the students come with questions prepared that they want answered by professionals in the industry. A great networking opportunity for them!

2nd Prize

$200 in Apple gift cards split as equally as possible amongst all team members

Rules

  • Bring your own Macbook and iOS device (iPhone and/or iPad) as one will not be provided
  • All participants must enrolled in a post-secondary program
  • All participants must register online in advance of the event start date and time or at the door on the first day of the hackathon. Please refer to the schedule for more information.
  • To be eligible for prizes, at least one team member must present the team’s solution, in-person, at the hackathon.
  • All prizes will be distributed equally amongst each group member of the presenting team
  • Prizes are non-negotiable and cannot be substituted
REGISTER

Details

Date:
Saturday, March 3rd
Time:
9:30 am – 8:00 pm
Cost:
Free
Event Tags:
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Organizers

ShiftKey Labs
REDspace

Venue

Dalhousie University Goldberg Computer Science Building (Room 426, ShiftKey Labs)
6050 University Ave.
Halifax, NS B3H4R2 Canada
+ Google Map
Website:
http://shiftkeylabs.ca

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